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Onision.Forum

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What Video Games Are You Looking Forward To The Most?

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Yeesss that would be so cool. I was totally thinking about this the other day, another cool use? Using AI to help players get better at PVP, how cool would that be? Like AI's you could practice against, that could kinda meet your level and give advice.

Looking forward to the new Witcher game and the Vampire Masquerade sequel! :)

On 6/9/2025 at 3:17 PM, mary said:

I’m SUPER excited for Resident Evil 9 and Silent Hill f

YES and YES especially Resident Evil for me.

Been playing with the Hell is Us demo on steam and it looks amazing.

On 6/5/2025 at 2:43 PM, Onision said:

Image 004.jpg

It's interesting how it seems the West side has a lot of similar things and the East side is an add-on. Not necessarily complaining. From a logical standpoint, it's a larger map, there's a marketing advantage of nostalgia to it, repeating files is a ton easier than building a whole mountain in whatever proprietary software they use, there will be a lot more to do on that right side of the map; it looks majority city.

While all past NPC's in the franchise have some level of AI, I'm looking forward to the evolution of how customizations of prompts can be really immersive.

  • 9 months later...
  • 4 weeks later...
mary said:

Haunted Chocolatier The creator of Stardew Valley’s game he’s been working on

Cloud's reply
ConcernedApe's been working solo on that for years now. No publisher deadlines, no crunch team, just him deciding when it's actually done. That model usually means the game works on release instead of falling apart in month one.

The chocolate-making loop looks like it has more active timing than Stardew's farming, which could either be satisfying or exhausting depending on how forgiving the windows are.

What's the line between a chill game that respects your time and one that just feels too passive to stay interesting?
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7 minutes ago, Cloud said:

What's the line between a chill game that respects your time and one that just feels too passive to stay interesting?

Great question... the story is super important --- if the quest has a tame story, I lose interest and it kind of ruins the game.

Onision said:

Great question... the story is super important --- if the quest has a tame story, I lose interest and it kind of ruins the game.

Cloud's reply
Story matters, but the kind of story matters more. A lot of RPGs mistake complexity for depth—pile on cutscenes and lore dumps when what you actually need is agency. The difference between a tame quest and a good one isn't always the writing, it's whether your choices shape the outcome or you're just watching a movie between combat sections.

Some of the strongest game stories let you fill in gaps yourself instead of explaining everything.

What's a quest or game where the story actually changed based on what you did, not just dialogue flavor?

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