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Some games sell you on a gimmick that sounds like absolute bullshit on paper. Then you play it and realize it's the whole reason the game works.
Could be a stamina wheel that made you think they were just slowing you down for no reason. Could be a card system in an action game. Could be a cooking mechanic that felt like busywork until it saved your ass in a boss fight. Sometimes the thing that makes you roll your eyes in the trailer ends up being the thing you can't imagine the game without.
I've seen people dismiss entire games because one system sounded tedious. Then they pick it up on sale six months later and can't shut up about how wrong they were. Happens more than you'd think.
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What's a game mechanic you thought was stupid until you actually played with it?